Department of Computer Science  

5th Annual Postgraduate Conference

in

Computer Science

Christopher Frauenberger

IMC

Auditory Display Design

The need for alternative interaction modalities emerges from the change in requirements of users and technology alike. Pervasive and ubiquitous computing as well as the mobility of users demands methods that exploit all channels of interaction. The efficient use of audio in human-technology interaction can benefit usability and accessibility, but the lack of design guidelines most often leads to ad-hoc solutions and the inefficient use of audio. Auditory Display Design aims to develop a design process for user interface designers to provide them with a method to create efficient and user-centred auditory displays. We investigate how auditory design is done at the present, specify the requirements of a design process and show how the use of design patterns can advance the current status-quo. Embedded in the theory of model-based user interface design we propose a process that instantiates concrete interfaces from abstract descriptions using design patterns. This approach considers the properties of auditory design and ensures the re-usabilty and share-ability of solutions within the design community. A workflow for creating valid design patterns is developed and evaluated, intended to kick-start a community effort on building up commonly available design knowledge.

 

Return to Conference Programme