Recycling Auditory Displays

Building on what we know

23 June 2008 at ICAD08

A workshop on re-using design knowledge

Despite the many achievements in the field of auditory display, designing the auditory feedback channel in human-technology interaction only plays a minor role. Designing functional sound is widely perceived as a craft, guidance and methods are scattered in the design space and often highly specialised on specific application contexts. This workshop aims to pull together what we know about auditory display, conceptualise the design space and work towards making this design knowledge re-usable to allow the community and others to effectively build on our research.

Call for participation

The workshop will be held at IRCAM on 23 June 2008 (details about the venue to be announced). Participants are asked to bring a paper/publication they consider marking a cornerstone in the field of auditory display research, one sound recording of a designed sound they particularly like, and one they particularly dislike. The workshop is free, but places are limited to 25 and are given on a first-come first-serve basis. Please email frauenberger AT dcs.qmul.ac.uk to book.

Schedule

9.30 amWelcome
10 amWhat we need - Introduction and open discussion on the current practice of auditory display design.
11.30 amBreak
1.45 amDrawing a map - We are going to physically draw a big map of the field incorporating application domains, scientific disciplines and approaches to auditory display design.
12.45 pmLunch break
2 pmCornerstones - Using the map we have drawn we identify the cornerstones and the white spots, augmenting the map with papers and sounds.
3 pmBreak
3.30 pmPattern writing workshop - Practical introduction to capturing proven solutions to recurring design problems through design patterns.
5.30 pmReflections and closing remarks

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